Black Knight Crusader BLC-KNT



Black Knight Crusader BLC-KNT



BattleMech Technical Readout


Type/Model: Black Knight Crusader BLC-KNT
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 3, Standard design
   
Mass: 75 tons
Chassis: Technicron 1L Standard
Power Plant: 300 Vlar XL Fusion with Supercharger
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: Numell DuraBond Standard
Armament:
1 ER PPC
1 ER PPC Capacitor
2 Large Lasers
6 Medium Lasers
Manufacturer:    Kong Interstellar Corporation
   Location:    Connaught
Communications System:    TransComm Alpha
Targeting & Tracking System: Dalban HiRez
Overview:

         Despite a problem with heat buildup, the Black Knight had served the Com Guards well for hundreds of years.   Modern-day weapons technology, however, eventually outstripped the Black Knight’s capabilities.   For the upgrade, ComStar techs replaced the Magna Hellstar PPC with an extended-range Magna Sunspot PPC that could target enemy units at extreme ranges, retained the twin McCorkel large lasers for medium-range fighting, and upgraded the medium lasers with pulse technology for close-quarters fighting.   To give the new Black Knight additional short-to-medium-range firepower, the techs sacrificed the original machine’s Beagle probe and small laser.
         In addition, recognizing the success of Federated Commonwealth ‘Mechs in using ax- and hatchet-wielding ‘Mechs against the Clans, the techs designed a long-bladed, sword-like hatchet for the Knight’s left hand.

Capabilities:

         Despite its use of double heat sinks, the revamped Black Knight remains prone to overheating.   To avoid this hazard, MechWarriors are advised to use the Black Knight’s weapons only at the ranges for which they are designed.
         The Black Knight proved tremendously successful on the battlegrounds of Tukkayid, able to wear down the enemy at long range with its ER PPC and large lasers until it could close to administer the coup de grace with its pulse lasers and hatchet.   After the ComStar reformation, Word of Blake dissenters took several of these ‘Mechs into the Free Worlds League.


Type/Model: Black Knight Crusader BLC-KNT
Mass: 75 tons
Equipment:   Crits Mass
Internal Structure: 114 pts Standard 0 7.50
Engine: 300 XL 12 9.50
Engine Supercharger: LT 1 1.00
   Walking MP: 4    
   Running MP: 6 [8]    
   Jumping MP: 0    
Heat Sinks: 18 Double [36] 18 8.00
   (Heat Sink Loc: 1 LA, 2 LT, 3 RT)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 223 pts Standard 0 14.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 23 34
  Center Torso (Rear):   12
  L/R Side Torso: 16 23/23
  L/R Side Torso (Rear):   8/8
  L/R Arm: 12 23/23
  L/R Leg: 16 30/30

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   3 7.00
1 ER PPC Capacitor RA 5   1 1.00
2 Large Lasers RA 16   4 10.00
1 Medium Laser RA 3   1 1.00
2 Medium Lasers LT 6   2 2.00
2 Medium Lasers CT 6   2 2.00
1 Medium Laser HD 3   1 1.00
1 Mace (THB): LA     5 5.00
TOTALS:   54   74 75.00
Crits & Tons Left:       4 .00

Calculated Factors:
Total Cost: 20,517,000 C-Bills
Battle Value: 1,565
Cost per BV: 13,109.9
Weapon Value: 2,432 / 2,432 (Ratio = 1.55 / 1.55)
Damage Factors:    SRDmg = 37; MRDmg = 17; LRDmg = 5
BattleForce2: MP: 4,   Armor/Structure: 6/3
    Damage PB/M/L: 7/4/1,   Overheat: 4
    Class: MH,   Point Value: 16

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