Flea FLE-17
BattleMech Technical Readout
Type/Model: |
Flea FLE-17 |
Tech: |
Inner Sphere / 3050 |
Config: |
Biped BattleMech |
Rules: |
Level 2, Standard design |
|
|
Mass: |
20 tons |
Chassis: |
Earthwerk Trooper II Endo Steel |
Power Plant: |
120 GM Fusion |
Walking Speed: |
64.8 km/h |
Maximum Speed: |
97.2 [129.6] km/h |
Jump Jets: |
None |
Jump Capacity: |
0 meters |
Armor Type: |
Livingston Ceramics Standard |
Armament:
2 Medium Pulse Lasers
1 Flamer
2 Small Lasers
Manufacturer: Earthwerks Incorporated
Location: Ascuncion, Bernardo
Communications System: Neil 2000
Targeting & Tracking System: Dalban HiRez-B
Overview:
Formerly rare in the Inner Sphere, the Flea has been appearing in greater numbers in the last decade, mostly in the mercenary Wolf’s Dragoons regiments, which have been rebuilding ever since the devastation of the Fourth Succession War and may now exceed their former numbers. The Flea was always more common among the Dragoons than in other units, and now Earthwerks appears to be producing a version incorporating recovered technology, perhaps under exclusive contract to the Dragoons.
This model takes advantage of lighter Endo Steel to replace the Fleas medium lasers with more potent medium pulse lasers. Because the Dragoons use the Flea far more often in a reconnaisance role than in an antipersonnel role, Earthwerks dropped the pair of Sperry-Browning machine guns, replacing them with Myomer Acceleration Signal Circuitry. Though dangerous to use, the MASC technology is sometimes the only way for the Flea to escape a bad situation because it lacks the speed and jump ability of many other light ‘Mechs.
It seems that the Earthwerks plants on Ascuncion and Bernardo will soon complete their production run for the Dragoons. It is unknown whether Eartwerks will produce the ‘Mech for general sale or will cease production of the model.
Type/Model: |
Flea FLE-17 |
Mass: |
20 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
33 pts Endo Steel |
14 |
1.00 |
(Endo Steel Loc: 7 LT, 7 RT) |
Engine: |
120 |
6 |
4.00 |
Walking MP: |
6 |
|
|
Running MP: |
9 [12] |
|
|
Jumping MP: |
0 |
|
|
Heat Sinks: |
10 Single |
6 |
.00 |
(Heat Sink Loc: 1 LT, 1 RT, 2 LL, 2 RL) |
Gyro: |
|
4 |
2.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
MASC: |
|
1 |
1.00 |
Actuators: |
L: Sh+UA, R: Sh+UA |
12 |
.00 |
Armor Factor: |
48 pts Standard |
0 |
3.00 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
5 |
|
Center Torso: |
6 |
8 |
|
Center Torso (Rear): |
|
3 |
|
L/R Side Torso: |
5 |
5/5 |
|
L/R Side Torso (Rear): |
|
3/3 |
|
L/R Arm: |
3 |
4/4 |
|
L/R Leg: |
4 |
4/4 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 Medium Pulse Laser |
LA |
4 |
|
1 |
2.00 |
1 Medium Pulse Laser |
RA |
4 |
|
1 |
2.00 |
1 Flamer |
CT |
3 |
|
1 |
1.00 |
1 Small Laser |
LT(R) |
1 |
|
1 |
.50 |
1 Small Laser |
RT(R) |
1 |
|
1 |
.50 |
TOTALS: |
|
13 |
|
53 |
20.00 |
Crits & Tons Left: |
|
|
|
25 |
.00 |
Calculated Factors: |
Total Cost: |
1,728,000 C-Bills |
Battle Value: |
371 |
Cost per BV: |
4,657.68 |
Weapon Value: |
136 / 136 (Ratio = .37 / .37) |
Damage Factors: |
SRDmg = 10; MRDmg = 0; LRDmg = 0 |
BattleForce2: |
MP: 6, Armor/Structure: 1/2 |
|
Damage PB/M/L: 2/1/-, Overheat: 0 |
|
Class: ML, Point Value: 4 |
Created with HeavyMetal Pro
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