Thunderbolt TDR-10SE



Thunderbolt TDR-10SE



BattleMech Technical Readout


Type/Model: Thunderbolt TDR-10SE
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 65 tons
Chassis: Earthwerk TDR II Endo Steel
Power Plant: 260 Magna Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: 4 Chilton 465 Standard Jump Jets
   Jump Capacity: 120 meters
Armor Type: Starshield A with CASE Standard
Armament:
1 ER PPC
1 LRM 10
3 ER Medium Lasers
1 Guardian ECM
Manufacturer:    Earthwerks Incorporated
   Location:    Keystone
Communications System:    Neil 8000
Targeting & Tracking System: RCA Instatrac Mark X
Overview:

         Of all the redesigns, the Thunderbolt was given special attention. The T-Bolt, as it has been affectingly called, served in all the armies of the Inner Sphere at one time or another, making it one of the most versatile BattleMechs ever produced. When Earthwerks had the chance to redesign the ‘Mech, they did not stray far from the original’s specifications.
         The problem Earthwerks encountered came from the LCCC, thanks to Irian BattleMechs Unlimited-they had been pushing their TMP-3M Tempest as a replacement for the Thunderbolt for some time. Irian pressed the LCCC to stop Earthwerks from proceeding with their project. Lawsuits were being drafted to put an injunction on Earthwerks when Precentor Blaine stepped in and negotiated a settlement. A compromise was reached settling the dispute of which both sides approved. The prospective companies would have their ‘Mechs battle in a test trial. The winner would get a lucrative contract with the Word of Blake. The Word of Blake received the first shipment of TDR-9Ms early in April of 3067, thanks to the efforts of Captain Mordel Blacknight in his stunning victory over Irian’s Tempest.

Capabilities:

         The design engineers had learned that most pilots felt the Thunderbolt’s cockpit needed to be changed. They felt like they were sitting out in front of the machine instead on top. A more opened cockpit was designed and moved to the left torso. This change was to protect the pilot from shrapnel if a Gauss weapon exploded on the arm. The T-Bolt’s new body was designed with angled and sloped armor. Finally, the Thunderbolt was equipped with flight stabilizers when it jumped.

Variants:

         The remaining Houses all jumped at the chance to have new Thunderbolts in their BattleMech regiments again. It is unclear, however, what designs will actually be produced. What is clear is that, like the Phoenix Hawk redesign, the 9M Thunderbolt is identical to that seen within the Marian legions.
         Based on the best intelligence available, there will be a variant armed with a Gauss rifle, some pulse lasers and an ECM suite. Another will be equipped with extended-range weapons, such as a PPC and some lasers, configured nearly like the original. There are also rumors of one being designed by the NAIS that is armed with a RAC 5, missiles, ER weapons and an advanced targeting computer. Whether any of these variants are under production or still in the planning stages is unknown at this time.

Deployment

         The first Blake Militia unit to receive the new TDR-9M was the Tenth Division. Three Level IIs were shipped from Keystone to Tinogasta, Argentina on Terra where the Tenth was stationed. Ironically, the LCCC submitted a request to have two companies of Thunderbolts shipped to units in the Free World Legionnaires, despite what Irian’s lobbyists have to say.


Type/Model: Thunderbolt TDR-10SE
Mass: 65 tons
Equipment:   Crits Mass
Internal Structure: 104 pts Endo Steel 14 3.50
   (Endo Steel Loc: 5 LA, 3 RA, 3 LT, 3 RT)
Engine: 260 6 13.50
   Walking MP: 4    
   Running MP: 6 [8]    
   Jumping MP: 4    
Heat Sinks: 12 Double [24] 6 2.00
   (Heat Sink Loc: 1 LT, 1 RT)
Gyro:   4 3.00
Cockpit, Life Support: 5 3.00
MASC:   3 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 200 pts Standard 0 12.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 21 28
  Center Torso (Rear):   9
  L/R Side Torso: 15 22/22
  L/R Side Torso (Rear):   7/7
  L/R Arm: 10 19/19
  L/R Leg: 15 29/29

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   3 7.00
1 LRM 10 LT 4 12 3 6.00
   (Ammo Loc: 1 LT)
3 ER Medium Lasers LT 15   3 3.00
1 Guardian ECM CT 0   2 1.50
1 Targeting Computer RT     3 3.00
4 Standard Jump Jets:     4 4.00
   (Jump Jet Loc: 2 LL, 2 RL)
TOTALS:   34   72 65.00
Crits & Tons Left:       6 .00

Calculated Factors:
Total Cost: 7,921,761 C-Bills
Battle Value: 1,630
Cost per BV: 4,859.98
Weapon Value: 1,569 / 1,569 (Ratio = .96 / .96)
Damage Factors:    SRDmg = 19; MRDmg = 15; LRDmg = 8
BattleForce2: MP: 4J,   Armor/Structure: 5/5
    Damage PB/M/L: 3/2/1,   Overheat: 1
    Class: MH,   Point Value: 16
    Specials: ecm

Created with HeavyMetal Pro



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