Hoplite HOP-4B
BattleMech Technical Readout
Type/Model: |
Hoplite HOP-4B |
Tech: |
Inner Sphere / 3050 |
Config: |
Biped BattleMech |
Rules: |
Level 1, Standard design |
|
|
Mass: |
55 tons |
Chassis: |
Star League HO-01a Standard |
Power Plant: |
220 DAV Fusion |
Walking Speed: |
43.2 km/h |
Maximum Speed: |
64.8 km/h |
Jump Jets: |
None |
Jump Capacity: |
0 meters |
Armor Type: |
DuraShield 12-b.1 Standard |
Armament:
1 Magna Hellstar PPC
1 Mitchell Systems LRM 15
Manufacturer: Unknown
Location: Unknown
Communications System: MultiGab 2000
Targeting & Tracking System: Dalban HiRez II
Overview:
A Star League design long thought lost, the Hoplite has reappeared in the ranks of Wolf’s Dragoons. No one has yet discovered where the mercenaries got the BattleMech, but it seems likely that the Dragoons simply found some mothballed on a forgotten Periphery world. Most of the Hoplites fielded have an autocannon and a small LRM launcher, but several have been seen with a PPC and a larger missile launcher. The PPC variant is much more efficient than the autocannon design, requiring less ammunition and capable of delivering more firepower to the target. With plenty of armor and efficient heat dissipation, this PPC-armed Hoplite has proved that it can stay on the battlefield for long periods, delivering fire support. With no short-range weapons and arms nearly incapable of physical attacks, however, the Hoplite can be vulnerable up close, and is often paired with another ‘Mech such as the Enforcer to help protect it.
Type/Model: |
Hoplite HOP-4B |
Mass: |
55 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
91 pts Standard |
0 |
5.50 |
Engine: |
220 |
6 |
10.00 |
Walking MP: |
4 |
|
|
Running MP: |
6 |
|
|
Jumping MP: |
0 |
|
|
Heat Sinks: |
16 Single |
8 |
6.00 |
(Heat Sink Loc: 4 LT, 2 LL, 2 RL) |
Gyro: |
|
4 |
3.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
Actuators: |
L: Sh+UA, R: Sh+UA |
12 |
.00 |
Armor Factor: |
184 pts Standard |
0 |
11.50 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
9 |
|
Center Torso: |
18 |
26 |
|
Center Torso (Rear): |
|
9 |
|
L/R Side Torso: |
13 |
18/18 |
|
L/R Side Torso (Rear): |
|
8/8 |
|
L/R Arm: |
9 |
18/18 |
|
L/R Leg: |
13 |
26/26 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 PPC |
RA |
10 |
|
3 |
7.00 |
1 LRM 15 |
LA |
5 |
16 |
5 |
9.00 |
(Ammo Loc: 2 CT) |
TOTALS: |
|
15 |
|
43 |
55.00 |
Crits & Tons Left: |
|
|
|
35 |
.00 |
Calculated Factors: |
Total Cost: |
4,355,759 C-Bills |
Battle Value: |
994 |
Cost per BV: |
4,382.05 |
Weapon Value: |
1,033 / 1,033 (Ratio = 1.04 / 1.04) |
Damage Factors: |
SRDmg = 8; MRDmg = 13; LRDmg = 6 |
BattleForce2: |
MP: 4, Armor/Structure: 5/5 |
|
Damage PB/M/L: 2/2/2, Overheat: 0 |
|
Class: MM, Point Value: 10 |
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